Introducing AMD’s HD 6970 and HD 6950
Enemy Territory: Quake Wars
Enemy Territory: Quake Wars is an objective-driven, class-based first person shooter set in the Quake universe. It was developed by id Software and Splash Damage and published by Activision. Quake Wars pits the combined human armies of the Global Defense Force against the technologically superior Strogg, an alien race who has come to earth to use humans for spare parts and food. It allows you to play a part, probably best as an online multi-player experience, in the battles waged around the world in mankind’s desperate war to survive.
Quake Wars is an OpenGL game based on id’s Doom3 game engine with the addition of their MegaTexture technology. It also supports some of the latest 3D effects seen in today’s games, including soft particles, although it is somewhat dated and less demanding on video cards than many DX10 games. id’s MegaTexture technology is designed to provide very large maps without having to reuse the same textures over and over again.
For our benchmark we chose the flyby, Salvage Demo. It is one of the most graphically demanding of all the flybys and it is very repeatable and reliable in its results. It is fairly close to what you will experience in-game. All of our settings are set to ‘maximum’ and we also apply 4xAA or 8xAA plus 16xAF in game. First we test at 2560×1600 resolution with all settings fully maxed in-game plus 4xAA/16xAF:
All four card offer a similar excellent experience with the GTX 580 again beating the competition; the HD 6970 beats the GTX 480 which edges the GTX 570 and the GTX 460s follow with some pretty weak minimums that are even beaten by the last generation HD 4870 and the GTX 280. The Radeons put in a decent showing although the HD 5870 is beaten by the GTX 570. Let’s crank up the anti-aliasing from 4x to 8x while we test at 1920×1200 resolution.
All of our video cards except for the GTX 280 and stock GTX 460s have no trouble handling this game fully maxed out once the resolution is dropped to 1920×1200. The new GTX 580 really stands out as the quickest among the very best in this game followed by the HD 6970 and the HD 6950 which beat the GTX 480 and the GTX 570. The HD 5870 is also hanging in with this elite company.
Thanks for such an extensive and thorough review, great job! Really enjoyed it. Personally, I feel a little disappointed with 6970 performance, I guess I was expecting a match to GTX580, or better. I have a feeling a lot of people had similar expectations. Oh, well… can’t blame 580 for being a stronger card. But considering the super-competitive pricing point of the new AMD flagship (which also came as a big surprise) it’s safe to say that HD6970 is also a winner in it’s own weight category and will make a lot of gamers very happy.
I’m a bit disappointed, too. The GTX 570 currently has the better performance/price ratio but the 6900 series still offers great ratio…just not as good as GTX 570.
Many people will be pleased nonetheless
The settings pic on the GTA 4 page is missing.
Thank-you. There are still a few images that are still going to be uploaded.
The settings for GTA-IV are all at “high” and 100%.
Apologies for the delay; we had issues with our under-NDA images that stopped us from uploading any further images after the evaluation was published; the permissions were just fixed yesterday.
FIXED.
u should turn on the a.i catalyst to quality as its the default graphic settings for ati graphic cards.
No PC gamer should buy an expensive graphics card to run its IQ settings at less than High Quality.
We test Nvidia vs AMD *both* at High Quality settings. You can always lower the settings yourself and gain a bit more performance if you like.
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