Wolfenstein is a science fiction first-person shooter video game mostly co-developed by Raven and id Software and published by Activision. It is the sequel to Return to Castle Wolfenstein, and uses the id Tech 4 engine. The game was released in 2009. Our timedemo benchmark was created by ABT’s own Senior Editor and lead reviewer, BFG10K. It is very accurate and totally repeatable.
First we test at 2560×1600 with completely maxed out in-game settings.
Now we test at 1920×1200 with maxed out settings.
It looked like driver issues are to blame for Nvidia’s poor relative performance in this OpenGL game compared to the competing Radeons. It needs to be optimized to run well on GeForce hardware although it surprisingly does scale with SLI. We also see GTX 560 Ti SLI easily surpass our GTX 580 performance in this game.
In Wolfenstein the HD 6990 absolutely embarrasses the GTX 590. Fortunately the game is not so demanding that the GTX 590’s results are sufficient to get by. We have noted that AMD beats Nvidia in the OpenGL games that we test and we are beginning to wonder if it is architectural issues or drivers. We are looking forward to Rage releasing later on this year to perhaps answer this question.