Nvidia’s “Battlefield BF3″ Beta 285.38 Drivers Released Today
In anticipation of the upcoming Battlefield 3 beta, Nvidia has just released a new 285.38 beta driver.
This new driver contains performance optimizations and fixes for the Battlefield 3 beta and RAGE. Compared to the previous 285.27 beta drivers, the new 285.38 driver improves performance by up to 38% in the Battlefield 3 beta. In addition, the 285.38 driver contains an updated SLI profile for the Battlefield 3 beta, allowing gamers with multiple GeForce cards to enjoy the most fluid frame rates possible.
Over the course of the past few months, EA has released some astonishing gameplay footage and screenshots from Battlefield 3. As a result, many gamers have been wondering if their PC will be capable of running the game in all its glory. To help these users out, Nvidia has released a GPU Analyzer tool that will detect the PC’s hardware specifications and determine if it meets the game’s requirements. We invite you to check out their GPU Analyzer.
Recommended System Requirements
- OS: WINDOWS 7 64-BIT
- PROCESSOR: QUAD-CORE CPU
- MEMORY: 4 GB
- HARD DRIVE: 20 GB
- GRAPHICS CARD: DIRECTX 11 COMPATIBLE WITH 1024 MB RAM (NVIDIA GEFORCE GTX 560 OR ATI RADEON 6950)
- SOUND CARD: DIRECTX COMPATIBLE
- KEYBOARD AND MOUSE
- DVD ROM DRIVE
You can find this info here — http://www.battlefield.com/
GeForce 285.38 highlights:
- Increases performance in Battlefield 3 by up to 38 percent.
- Improves overall stability and image quality in Battlefield 3.
- Adds or updates SLI profiles for Battlefield 3, Dead Island, Diablo III, Dragon Age 2, Need for Speed: The Run, and Saints Row: The Third.
- Fixed a performance regression in 285.27 beta running Crysis 2 (DirectX 9).
- Improves performance and compatibility in id Software’s upcoming title RAGE.
A WHQL-certified R285 driver will be released in October before the final release of Battlefield 3.
We are looking forward to evaluating the new WHQL drivers and we will also be adding a new regular feature to ABT – 3D Vision driver performance analysis. In the meantime, look for “SLI vs. CrossFire, Part 2 – High-end multi-GPU scaling” to be published this week. There are some surprises that you may find interesting as we look at multi-GPU scaling from 1920×1200 to 5760×1080 resolutions.
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