The battle of the HTPC cards, Galaxy’s GT 520 vs. HD 6450 (GDDR5 vs. GDDR3)
Batman: Arkham Asylum (Game of the Year Edition) Batman: Arkham Asylum is an action-adventure/stealth video game based on DC Comics’ Batman. Arkham Asylum is based directly on the long-running comic book’s Dark Knight character. The Joker devised an elaborate plot from inside Arkham Asylum that Batman is personally forced to put a stop to. The game’s primary characters are superbly voiced.
The game is played as an over-the-shoulder, third-person perspective action-adventure game with a primary focus on Batman’s combat abilities, stealth, detective skills and complete with an arsenal of gadgets that can be used in both combat and as exploring in “detective mode”.
Batman: Arkham Asylum uses a highly modified version of the Unreal Engine 3. It does not support AA natively but must be added in and supported by the game’s developer. Unfortunately we cannot compare Batman: Arkham Asylum using our GeForce exactly against the Radeon with PhysX on; so all of our testing is with it off. We are using the Game of the Year Edition of Batman: Arkham Asylum which supports in-game AA settings for both Radeon and GeForce cards.
We begin testing at 1680×150 with details maxed and with 4xAA applied in the game’s setting control panel.
All of our target cards do badly. Let’s test at 1280×720 with 2xAA.
None of our target cards can play Batman at 1280×720 with 2xAA. Only the HD 6450 GDDR5 version can manage it.