The Passive Gigabyte & Overclocked HIS HD 6770 meet the EVGA GTX 550 Ti
Heaven 2.5 Unigine
Finally we come to our last benchmark, Heaven 2.5, on the Unigine engine. It uses DX11 and heavy tessellation which will strain any graphics card. At least two DX11 games based on Unigine are expected to be released this year. We use the setting for “extreme tessellation” and high shaders and we also set 2xAA/16xAF. We run it at 1920×1200 and at 1680×1050.
The GeForce generally does better on tessellation-heavy benchmarks, however, this is a synthetic benchmark and we will withhold judgment until we actually play PC games using the Unigine engine.