Vista 32 vs. Vista 64 shootout – PC Gaming
Lost Planet DX10 benchmark
Lost Planet: Extreme Condition is a Capcom port of an Xbox 360 game. It takes place on the icy planet of E.D.N. III which is filled with monsters, pirates, big guns, and huge bosses. This frigid world makes a great environment to highlight the benefits of high dynamic range lighting (HDR) as the snow-white environment reflects blinding sunlight, while DX10 particle systems toss snow and ice all around. The game looks great in both DirectX 9 and 10 and there isn’t really much of a difference between the two versions except perhaps shadows. Unfortunately, the DX10 version doesn’t look that much better when you’re actually playing the game and the DX10 version still runs slower than the DX9 version.
We use the in-game performance test from the retail copy of Lost Planet and updated through Steam to the latest version for our runs. This run isn’t completely scripted as the bugs spawn and act a little differently each time you run it. So we ran it many times. Lost Planet’s Snow and Cave demos are run continuously by the performance test and blend into each other.
Here are our benchmark results with the more demanding, Snow. All settings are fully maxed out in-game including 4xAA/16xAF – first at 1920×1200 resolution:
And Now at 1680×1050:
Here Vista 32 is faster than its 64 bit counterpart.
Great information! I can’t wait for your next article