ATI Radeon HD 4770 Review
Call of Juarez is one of the earliest DirectX10 games from the Polish developer Techland. It is a First Person Shooter set in the Wild West, loosely based on a number of Western movie hits which were popular in the sixties and early seventies. Call of Juarez uses the Chrome Engine which utilizes modern game programming technologies and techniques such as High Dynamic Range (HDR) rendering, Support for all modern per-pixel lighting and rendering techniques including normal mapping, relief mapping, self-shadowing using ambient occlusion, subsurface scattering simulating diffusion and diffraction of rays finding their way through translucent objects; realistic water surfaces based on dynamic liquid system, real time HDR reflections and refraction, fading underwater visibility based on distance.
We used the benchmark tool that is added to the game with the patch 1.1.1.0. Here are the settings used:
Call of Juarez has always been favorable to AMD/ATI cards. HD 4770 is no exception here. It beats GTS 250 be about 7 FPS at stock frequencies, and an impressive 11 FPS when overclocked.