EVGA’s GTX 550 Ti “free performance” evaluation
Batman: Arkham Asylum (Game of the Year Edition) Batman: Arkham Asylum is an action-adventure/stealth video game based on DC Comics’ Batman. Arkham Asylum is based directly on the long-running comic book’s Dark Knight character. The Joker devised an elaborate plot from inside Arkham Asylum that Batman is personally forced to put a stop to. The game’s primary characters are superbly voiced.
The game is played as an over-the-shoulder, third-person perspective action-adventure game with a primary focus on Batman’s combat abilities, stealth, detective skills and complete with an arsenal of gadgets that can be used in both combat and as exploring in “detective mode”.
Batman: Arkham Asylum uses a highly modified version of the Unreal Engine 3. It does not support AA natively but must be added in and supported by the game’s developer. Unfortunately we cannot compare Batman: Arkham Asylum using our GeForce exactly against the Radeon with PhysX on; so all of our testing is with it off. We are using the Game of the Year Edition of Batman: Arkham Asylum which supports in-game AA settings for both Radeon and GeForce cards.
We begin testing at 2560×1600 with details maxed and with 8xAA applied in the game’s setting control panel (8xQ for Nvidia).
1920×1200 can only be faster.
All of our cards can play Batman at 1920×1200 with 8xAA. The HD 5770 is faster than the GTX 550 Ti although the GTS 450 is solidly beaten by its replacement.
I am just getting around to it but i must say very nice review apoppins! As always your vast selection of games and benchmarks is top notch. Its so complete. I know you used it a lot, but I wouldve liked to have seen 1680 x 1050 results for every game. You may have only skipped it when the 550ti was doing very well at 1920×1200 and thats fine. But i feel like 1680×1050 is intended for this card and although at times it can obviously do well at higher resolutions, the 1680×1050 should be the starting point in all the test.
Dont get me wrong, your review was great. I just think cards intended for a certain resolution often get reviewed in much higher resolutions which doesnt do them much justice. Your review does do the 550ti justice though, its very full and useful.
Thank-you!
Again, the reason for leaving 1680×1050 out came down to time. Or a lack of it.
I did try to compensate by finding settings that approached playability and I hope we can revisit the GTX 550 Ti in another article. I did some further testing of the GTX 550 Ti in the HD 6670/6570 launch article, in fact.
Galaxy is sponsoring our May contest – the prizes will include a GTX 550 Ti and a GTX 560 Ti.