Galaxy’s GTX 560 Ti GC – Introducing Nvidia’s Titanium Hunter
FarCry 2
Far Cry 2 uses the name of the original Far Cry but it is not connected to the first game as it brings you a new setting and a new story. Ubisoft created it based on their Dunia Engine. The game setting takes place in an unnamed African country, during an uprising between two rival warring factions. Your mission is to kill “The Jackal”; the Nietzsche-quoting mercenary that arms both sides of the conflict that you are dropped into.
The Far Cry 2 game world is loaded in the background and on the fly to create a completely seamless open world. The Dunia game engine provides good visuals that scale well. The Far Cry 2 design team actually went to Africa to give added realism to this game. One thing to especially note is Far Cry 2’s very realistic fire propagation by their engine that is a far cry from the scripted fire and explosions that we are used to seeing. First we test Far Cry 2 benchmark at 2560×1600 with AI enabled and we use the Ranch Long benchmark with ultra settings plus 4xAA.
Our extreme settings are too much for the Radeons and GTX 460s which stumble in the minimums. Let’s move on down to 1920×1200 resolution and increase our AA to 8x.
The GTX 580 and the GTX 480 run away from the Radeons and the overclocked GTX 580 is clearly the fastest of the very best. Here we see a clean sweep by the GTX 580 in Far Cry 2 while the GTX 570 trades performance blows with the GTX 480. The GTX 560 Ti even beats the fastest Radeon, HD 6970 in this game.
Waaah! this was one amazing review, excellent job Poppin!
I’m already thinking of upgrading my system 😛
fantastic review gives out the Clear picture which gives out what and there is no Bias of favoring nvidia or ati like we get to see on other sites
great work done !!
Hey, another stellar review–glad to see even more games. You continue to lead the web with by far the most games benchmarked.
Just curious about the Mafia II 2560×1600 results, where GTX 570 is much, much slower than GTX 480.. was it an accident with using different settings, or is it a glitch with newer drivers?
Thank-you!
In Mafia II, the GTX 570 (266.58) and the GTX 480 (263.09) are using different drivers and should not be directly compared to each other. Generally, the brand new GeForce driver set evenly brought overall excellent performance increases over the last set – but with a couple of oddities in my system.
There were three instances (out of 64 benchmarks) where the GTX 570 failed to perform as expected and where I repeated the benchmarks many times and checked and rechecked settings. I would guess that they are driver-related since they did not show in the earlier driver set.
Of course, it is possible that a resolution setting got accidentally changed between the time that I ran the first set and last weeks testing so I will retest these same benches over again. In my follow up article which is going to pit SLI versus CrossFire, we shall use the (same) latest drivers for GTX 480 and GTX 570 (for single and SLI results).
It was a resolution setting. I tested the GTX 480 at 1920×1200, not at 2560×1600. The charts have been corrected and only the competing cards tested with the very latest driver set are compared now.
Thank-you for bring this error to my attention!
“we found the GTX 460 to be just a bit cooler-running than our GTX 460”
Thank-you. Typo Fixed.
“We found the GTX 560 Ti to be just a bit cooler-running than our GTX 460.”
Article word count: 13,316 😛
“And now we test at 1920×1200:”
You then put the graph for 1680×1050 😉