Galaxy’s GTX 560 Ti GC – Introducing Nvidia’s Titanium Hunter
Call Of Duty 4: Modern Warfare
Call of Duty 4: Modern Warfare (CoD4) is a first person shooter running on a custom engine. It has nice graphics but the engine is somewhat dated compared to others and it runs well on modern PCs. It is the first CoD installment to take place in a modern setting instead of in World War II. It differs from the previous Call of Duty games by having a more film-like plot that uses intermixed story lines from two perspectives; that of a USMC sergeant and a British SAS sergeant. There is also a variety of short missions where players control other characters in flashback sequences to advance the story. Call of Duty 4’s move to modern warfare introduced a variety of modern conventional weapons and technologies including plastic explosives.
There are currently about 20 multiplayer maps in CoD4. It is very popular and there is a new expansion for it. CoD Modern Warfare 2 was also released with updated visuals but it is also not very demanding on graphics cards. For multiplayer, CoD4 includes five preset classes and introduces the Perks system. Perks are special abilities which allow users to further customize their character to suit their personal style.
Our timedemo benchmark was created by ABT’s own Senior Editor and lead reviewer, BFG10K. It is very accurate and totally repeatable.
Here is CoD4, first at 2560×1600 resolution with all in-game settings completely maxed out plus 4xAA:
Let’s next test at 1920×1200.
We see results similar to Unreal Tournament 3 where a popular multiplayer game is very playable even on midrange graphics cards from the last generation and it plays very smoothly with this generation’s top video cards. We also see GTX 560 Ti beat HD 6870 and go toe to toe with the HD 6950.
Waaah! this was one amazing review, excellent job Poppin!
I’m already thinking of upgrading my system 😛
fantastic review gives out the Clear picture which gives out what and there is no Bias of favoring nvidia or ati like we get to see on other sites
great work done !!
Hey, another stellar review–glad to see even more games. You continue to lead the web with by far the most games benchmarked.
Just curious about the Mafia II 2560×1600 results, where GTX 570 is much, much slower than GTX 480.. was it an accident with using different settings, or is it a glitch with newer drivers?
Thank-you!
In Mafia II, the GTX 570 (266.58) and the GTX 480 (263.09) are using different drivers and should not be directly compared to each other. Generally, the brand new GeForce driver set evenly brought overall excellent performance increases over the last set – but with a couple of oddities in my system.
There were three instances (out of 64 benchmarks) where the GTX 570 failed to perform as expected and where I repeated the benchmarks many times and checked and rechecked settings. I would guess that they are driver-related since they did not show in the earlier driver set.
Of course, it is possible that a resolution setting got accidentally changed between the time that I ran the first set and last weeks testing so I will retest these same benches over again. In my follow up article which is going to pit SLI versus CrossFire, we shall use the (same) latest drivers for GTX 480 and GTX 570 (for single and SLI results).
It was a resolution setting. I tested the GTX 480 at 1920×1200, not at 2560×1600. The charts have been corrected and only the competing cards tested with the very latest driver set are compared now.
Thank-you for bring this error to my attention!
“we found the GTX 460 to be just a bit cooler-running than our GTX 460”
Thank-you. Typo Fixed.
“We found the GTX 560 Ti to be just a bit cooler-running than our GTX 460.”
Article word count: 13,316 😛
“And now we test at 1920×1200:”
You then put the graph for 1680×1050 😉