GTX 480 vs. HD 5870, 8x AA Performance Analysis, Part 3
Tom Clancy’s H.A.W.X.
Tom Clancy’s H.A.W.X. is an air combat video game developed by Ubisoft Romania and published by Ubisoft for Microsoft Windows, Xbox 360 and PlayStation 3. It was released in United States on March 6, 2009. You have the opportunity to fly 54 aircraft over real world locations and cities in somewhat realistic environments that are created with satellite data. This game is a more of a take on flying than a real simulation.
The game story takes place during the time of Tom Clancy’s Ghost Recon Advanced Warfighter. H.A.W.X. is set in the year 2014 where private military companies have replaced government-run military in many countries. The player is placed into the cockpit as an elite ex-military pilot who is recruited by one of these corporations to work for them as a mercenary. You later return to the US Air Force with a team as you try to prevent a full scale terrorist attack on the United States which was started by your former employer.
Let’s check out H.A.W.X. at 2560×1600:
Nothing in the ranking changes from 4x to 8xAA as the GTX 480 flies away from its competition although both cards play the game really well at the highest resolution. Here are our results at 1920×1200 resolution:
Now let’s look at 1680×1050:
H.A.W.X. is clearly fastest on the GTX 480 with any level of detail or AA or at any resolution we have tested. Let’s move on to a DX11 online game, BattleForge.
Please take into consideration that nVidia uses a different version of AntiAliasing starting 8x and up, therefore comparisons are henceforth limited at best. Sadly I don’t have a direct link right now, but please take it into consideration before drawing (final) conclusions.
We took special care to make sure that identical AA settings were applied in all of our benchmarks including for Crysis. We even noted that in the full retail game, Just Cause 2, that we observed the benchmark results showed the Radeon was running at 8xCSAA while the GeForce was 8xAA.
However, we have since learned from AMD that the benchmark results are wrongly identifying 8xMSAA as CSAA. The Radeon is actually running 8xMSAA and this minor issue will be addressed in a future patch.
Everything we test is “apples to apple” unless it is specified in the review.
Nice article man. Cheers
good