GTX 480 vs. HD 5870, 8x AA Performance Analysis, Part 3
BattleForge
BattleForge is an online PC game developed by EA Phenomic and published by Electronic Arts. The full game and a demo was released in March 2009. BattleForge is a card based RTS that revolves around acquiring and winning by means of micro-transactions for buying new cards. By May, 2009, BattleForge became a Play 4 Free game with fewer cards than the retail version. BattleForge supports Directx 11 with full support for hardware tessellation. It is very impressive visually and quite demanding on any system.
First we test with our two cards at 2560×1600 using the BattleForge built-in benchmark with all of its settings completely maxed out and with 4xAA and 8xAA:
The GTX 480 is simply faster than the HD 5870; the GTX 480 apparently also suffers less of a performance hit with 8xAA.
Again, the GTX 480 clearly leads. Now at 1680×1050 resolution:
The GTX 480 wins the war, so far in BattleForge.
Please take into consideration that nVidia uses a different version of AntiAliasing starting 8x and up, therefore comparisons are henceforth limited at best. Sadly I don’t have a direct link right now, but please take it into consideration before drawing (final) conclusions.
We took special care to make sure that identical AA settings were applied in all of our benchmarks including for Crysis. We even noted that in the full retail game, Just Cause 2, that we observed the benchmark results showed the Radeon was running at 8xCSAA while the GeForce was 8xAA.
However, we have since learned from AMD that the benchmark results are wrongly identifying 8xMSAA as CSAA. The Radeon is actually running 8xMSAA and this minor issue will be addressed in a future patch.
Everything we test is “apples to apple” unless it is specified in the review.
Nice article man. Cheers
good