Introducing AMD’s HD 6790
FarCry 2
Far Cry 2 uses the name of the original Far Cry but it is not connected to the first game as it brings you a new setting and a new story. Ubisoft created it based on their Dunia Engine. The game setting takes place in an unnamed African country, during an uprising between two rival warring factions. Your mission is to kill “The Jackal”; the Nietzsche-quoting mercenary that arms both sides of the conflict that you are dropped into.
The Far Cry 2 game world is loaded in the background and on the fly to create a completely seamless open world. The Dunia game engine provides good visuals that scale well. The Far Cry 2 design team actually went to Africa to give added realism to this game. One thing to especially note is Far Cry 2’s very realistic fire propagation by their engine that is a far cry from the scripted fire and explosions that we are used to seeing.
First we test Far Cry 2 benchmark at 2560×1600 with AI enabled and we use the Ranch Long benchmark with ultra settings plus 4xAA.
We are getting unsatisfactory minimums so let’s move on down to 1920×1200 resolution while increasing our AA from 4x to 8x.
Now we test at 1680×1050 and still with 8xAA.
In Far Cry 2, the GTX 550 Ti is faster than the HD 6790 and the GTX 560 Ti even beats the fastest Radeon we tested, the HD 6950, in this game.
I still think that 6790 is the 5830 of its generation. Too many cuts leads to a crippled chip that exists only because AMD marketing wanted to sell you a chip that would otherwise be thrown in the trash bin because it had too many defects to pass as a 68xx/69xx. That might be good marketing but it’s not a good deal for the buyer.
Beating the GTX 550 is an accomplishment, sure, but not much of one, since the 550 is such a garbage card to begin with.
If you’ve got $150 to spend on a video card, just save up and buy a 6950 for $250. That extra $100 has a great deal of marginal value. As opposed to, say the $150 delta between a GTX 570 and 580, which is just like throwing money away.
This generation of GPUs at 40 nm has been rather underwhelming on the whole. No true spiritual successor to the 8800 GT from either the red or green team. And with DX 11 adoption at a virtual trickle, thanks to the negative effects of consolization, it would appear that progress will be slow until the next-generation of consoles appears.
Bring on 28 nm.
On the bright side, another great review by ABT.
100% agreed with above comment!
Well, I’d say that GTX 460 1GB is almost like the 8800GT of its time, but only if you could find one for $150 with rebates.
Both companies are desperately trying to keep the prices up. Now, a $500 GTX 580 is starting to look a bit “mediocre” with some recent games like Metro 2033, Mafia 2, etc.. The price to pay for eye candy on the PC is rather high, and many games are console ports from consoles that are “several” years old, or a few PC generations behind.
I find it to be really misleading when AMD claims that the 6790 has 256-bit memory when the sawed-off ROPs limit access to only half of the available bandwidth, as the card behaves exactly like as if it has 128-bit bus. For more on this, if you want to discuss on the forums here, I started a thread: http://alienbabeltech.com/abt/viewtopic.php?f=6&t=22733
I also believe that all Barts GPU’s are VLIW4-based like the rest of Northern Islands. It’s something else that appears to be in a dimly-lit area.. when one shines a candle in that area, something just doesn’t look right.