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Nvidia’s GTX 680 arrives! “Faster, Smoother, Richer” – is it enough to take the Performance Crown?



Test Configuration – Hardware

  • Intel Core i7 920 reference 2.66 GHz, overclocked to 4.2 GHz using the 21x multiplier; Turbo is off and HyperThreading is on.
  • Gigabyte GA-MA790X-UD4P (latest BIOS, PCIe 2.0 specification; CrossFire/SLI 16x+16x).
  • 6 GB OCZ DDR3 PC 1800 Kingston RAM (3×2 GB, tri-channel at 1200MHz; 2×2 GB supplied by Kingston)
  • GeForce GTX 680, 2 GB (1006/3000MHz and also overclockesd, 1156/3025MHz), supplied by Nvidia
  • GeForce GTX 590, 3 GB reference clocks, Galaxy clocks (607/1707 MHz), supplied by Nvidia.
  • GeForce GTX 580, 1.5 GB reference design and clocks (772/2004 MHz), supplied by Nvidia
  • PowerColor Radeon HD 7970, 3 GB with custom cooling at stock clocks (925/1375MHz) and also overclocked (1100/1400MHz)
  • AMD Radeon HD 6990, 4GB reference design and stock clocked (850/1250MHz), supplied by AMD
  • AMD Radeon HD 6970, 2 GB reference design and stock clocks (880/1375MHz), supplied by AMD
  • Onboard Realtek Audio
  • 2 x 500 GB Seagate Barracuda 7200.12 hard drives; one for AMD and one for Nvidia
  • Thermaltake ToughPowerXT 775W power supply unit supplied by Thermaltake
  • Thermaltake Element G Case supplied by Thermaltake
  • Frio OCK CPU cooler, supplied by Thermaltake
  • Philips DVD SATA writer
  • HP LP3065 2560×1600 thirty inch LCD. 
  • Three ASUS VG236 23-inch 1920×1080 120Hz LCDs supplied by ASUS/Nvidia and used for Surround/Eyefinity 5760×1080 resolution.
  • Asus VG278 27″- 120Hz 1080p display and 3D Vision 2 Glasses supplied by Nvidia/ASUS.

Test Configuration – Software

  • NVIDIA GeForce 296.10 WHQL drivers for GTX 580 and GTX 590 and 300.99 release drivers for the GTX 680; High Quality
  • AMD 12.2 WHQL Catalyst drivers; High Quality – optimizations off; use application settings
  • Windows 7 64-bit; very latest updates
  • DirectX November 2010
  • All games are patched to their latest versions.
  • VSync is forced off in the control panel.
  • AA enabled as noted in games; all in-game settings are specified with 16xAF always applied; 16xAF forced in control panel for Crysis.
  • All results show average, minimum and maximum frame rates except as noted.
  • Highest quality sound (stereo) used in all games.
  • Windows 7 64, all DX10 titles were run under DX10 render paths; DX11 titles under DX11 render paths.

The Benchmarks

Synthetic

  • Vantage
  • 3DMark 11
  • Heaven 3.0
OpenGL
  • Wolfenstein
DX9 
  • Batman: Arkham Asylum (3D & PhysX tests only)
  • Mafia 2 (3D & PhysX tests only)
  • Super Street Fighter IV, Arcade Edition (3D Vision comparison only)
  • Left 4 Dead 2
  • Serious Sam 3 BFE
DX10
  • Crysis
  • Far Cry 2
  • Just Cause 2
  • World-in-Conflict
  • Resident Evil 5
DX11
  • BattleForge
  • Alien vs. Predator
  • STALKER, Call of Pripyat
  • Metro 2033
  • F1 2010
  • H.A.W.X. 2
  • Lost Planet 2
  • Civilization V
  • Total War: Shogun II
  • Crysis 2
  • Dirt 3
  • Deus Ex: Human Revolution
  • Batman: Arkham City

Before we get to the GTX 680′s performance in gaming, let’s look at overclocking, power draw and temperatures.