SLI vs. CrossFire, Part 1 – mid-range multi-GPU scaling & value
F1 2010 is a racing game based on the 2010 season of the Formula One world championship and the sequel to the 2009 video game in the same series. It was released in September 2010 by Codemasters. The EGO 1.5 engine powers it. The weather system is one of the best seen in a racing game and requires the player to adjust to changing track conditions. Watch out for bad AI drivers!
First we test at 2560×1600 using ultra settings with the built-in benchmark.
Here we have our first excellent example of “negative scaling” – where CrossFired cards are actually much slower in the minimums than their single card counterparts. In this case, you would disable CrossFire (or SLI) in the respective control panels or you will have unacceptable dips in the minimums.
Now we test at 1920×1200.
Here the Radeons have the advantage. The GTX 580 trades blows with the HD 6970 while the rest of the Radeons dominate in their price range and take the checkered flag. Unfortunately, CrossFire has real issues with this set of drivers. We also see SLI’d GTX 460s only matching the performance of a single HD 6870. GTS 450 is a non-starter at our resolutions and SLI makes it playable at the lower resolution.