Exploring “Frame time” measurement – Part 3 – the GTX 680 versus the HD 7970 GHz Edition
Resident Evil 5
Resident Evil 5 is a survival horror third-person shooter developed and published by Capcom that has become the best selling single title in the series. The game is the seventh installment in the Resident Evil series and it was released for Windows in September 2009. Resident Evil 5 revolves around two investigators pulled into a bio-terrorist threat in a fictional town in Africa.
The developer’s emphasis is in optimizing high frame rates but they have implemented HDR, tone mapping, depth of field and motion blur into the game. Re5’s custom game engine, ‘MT Framework’, already supports DX10 to benefit from less memory usage and faster loading. Resident Evil 5 gives you choice as to DX10 or DX9 and we ran the DX10 pathway.
There are two benchmarks built-into Resident Evil 5. We chose the variable benchmark this time. It is longer than the fixed benchmark that we ran in Parts 1 and 2 and it is more of a test of the graphics subsystem rather than the CPU. The benchmark is halted at 3000 frames which is over two and one-half minutes.
Here is the benchmark’s variable test run on the GTX 680 with an average of 167.2 fps:
We now see nearly the same score using the HD 7970 at GHz edition speeds – slightly faster at 168.3 fps.
Now lets’s look at the frame time chart for the GTX 680.
Now check out the frame time chart for the HD 7970 GHz edition:
Now the GTX 680 rank:
Now we see the HD 7970 ranking.
- Average time: Average time across the entire run
- 1% time: Time it takes to draw 99% of frames
- 0.1%: Time it takes to draw 99.9% of frames
There are more spikes with the GTX 680 although the apparent framerate appears to be nearly the same. The reason jitter is not so apparent in this benchmark is because most of the spikes occur below 16.7ms. Let’s move on to the STALKER, Call of Pripyat benchmark.
Nice Test. Next one will be in Crossfire/SLi ?
Btw. You’re gonna redo this whole test parcour when AMD releases this new anti Microstutter driver ? http://techreport.com/news/24136/driver-software-blamed-for-radeon-frame-latency-troubles-to-be-fixed-with-updates
Thank-you. The next planned evaluation is a continuation of the GTX 680 vs HD 7970 GHz benching using the rest of our 30 game suite. We are also going to revisit these same tests after AMD releases new drivers.
this was pretty great. I love the ranking. While there a a few extreme cases where AMD is obviously having issues, looking at older games we see that not all hope is lost. AMD obviously is capable of smoothness and we do see several cases where they do better than nvidia. These may be older titles but its a great sign that this is very fixable. The troubling issue is how bad AMD performs in some of these newer games. Its off the chart!
Its especially dramatic when you look back at the games AMD was smoother in and look at the major ugly instances.
This review shows that AMD is capable of producing smooth gaming. I think we will see them address this and perhaps the tables might turn in AMDs favor. Now wouldnt that be fun! I am getting ahead of myself here. We should wait to see how it all pans out first before i start dreaming, lol.
Great work!!!