Introducing the GTX 570 – the GTX 480’s Performance at $349
Metro 2033
Metro 2033 is the “Crysis” of 2010. It is a very demanding game on any PC with the very latest DX11 visuals. Metro 2033 is an action-oriented video game with a combination of survival horror, and first-person shooter elements. The game is based on the novel “Metro 2033” by Russian author Dmitry Glukhovsky. It was developed by 4A Games in Ukraine and released in March 2010. The game utilizes multi-platform 4A Engine and there is some doubt if the games engine is related to the original XRay engine used in S.T.A.L.K.E.R..
The Metro 2033 story takes place mostly in post-apocalyptic Moscow’s metro system but occasionally the player has to go above ground on some missions and to search for valuables. Metro 2033‘s locations reflect the dark atmosphere of real metro tunnels but in a much more dangerous and lethal manner. Strange phenomena and noises are frequent, and mostly the player has to rely only on their flashlight to find their way around in otherwise total darkness. Even more deadly is the surface as it is severely irradiated and a gas mask must be worn at all times due to the toxic air.
THQ has released an official benchmark for Metro 2033 that is available when Steam updates the game and it includes a quality benchmark that provides minimum/maximum/average framerates, and you can adjust many graphics settings including PhysX, AA, DOF and tessellation, and the number of runs. Our presets are set to maximum (very high) with 1xAA and no PhysX nor DOF enabled.
Here is our first chart at 1920×1200 as 2560×1600 proves too demanding without turning off most of the visuals that make this game really impressive. We test at very High settings with AA and DOF off except as noted. Let’s test at the same settings, now at 1680×1050.
All of our cards struggle with Metro 2033 with the aggressive settings that we used except for the GTX 580. Our GTX 570 is faster than the GTX 480 and they both lead the HD 5870. Metro 2033 is tessellation-heavy and it appears to take advantage of GF100/GF110 tessellators better than the Radeon’s single one and HD 6850 and stock GTX 460s brings up the rear which is not unusual considering their low prices.
Amazing GPU! now I wish I didn’t get a GTX 480
Oh well, this one will keep me satisfied till 2013 at least.
This is another kick-ass review.. 23 games covered with practical settings/resolutions that an enthusiast gamer would choose with the card is by far the biggest number of games covered in a benchmark review. It is so far ahead of the next hardware review website, that comes up at 2nd place with 16 games. That’s why I love AlienBabelTech!!
plz ABT do a gtx 570 sli review plz.
Thank-you.
I’d love to do a GTX 570 SLI review. It will depend on getting another GTX 570 for review. I am scheduled to do a CrossFire-X review versus SLI for early next year. So far, GTS 450, GTX 460 and GTS 480 will represent SLI and we will have HD 5780 and HD 6000 series.
Rubbish review….don’t bench OC’d cards vs stock ones, the stock ones can be OC’d as well. I know my GTX 480 hits over 900 core which nets me about 20% in most benchmarks….stock vs stock or max oc vs max oc, not stock vs oc as that is stupid.
ALL of the cards are all benched at stocked versus stock speeds. In this case – beside the stock GTX 570 – the overclocked GTX 570 is included as an ‘extra’ to show its framerate scaling with increased clockspeeds since this particular review is all about the GTX 570. In earlier evaluations we covered overclocking the GTX 480 and in each review we overclock our target card in addition to showing it at its stock clocks.