SLI vs. CrossFire, Part 2 – High-end multi-GPU scaling
Tom Clancy’s H.A.W.X. 2
Tom Clancy’s H.A.W.X. 2 is an air combat video game developed by Ubisoft for PC. We are using the built-in benchmark from the full retail game. H.A.W.X. 2 runs on DX11 faster and with more detail than on the DX10 pathway. Here the emphasis is on terrain tessellation which looks outstanding in DX11 and “flat” in DX10.
Let’s check out H.A.W.X. 2 with our video cards at 1920×1200 and 2560×1600 with fully maxed out in-game settings and with 8xAA:
We see great CrossFire scaling but it isn’t enough to catch the comparable GeForce cards. And now we test at 5760×1080 resolution:
A single HD 6970 can play this game at 5760×1080 but we would recommend setting the AA a bit lower. A single GeForce card cannot play at this resolution at all but the GTX 590 also flys away from even HD 69×0 Tri-Fire-X3.











